AI Insights · Timothy · October 2025
Top Dance Games Performance in Denmark Q3 2025
Explore the performance of top dance games in Denmark during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the Danish dance game market on the unified platform showed varied performance across the top five applications. This analysis, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends.
Just Dance Now from Ubisoft experienced fluctuations in weekly revenue, peaking at approximately $295 in late June and ending the quarter with a similar figure of $284. Downloads varied, with a notable increase to 99 in the last week of September. Active users started at 204 and showed a slight recovery towards the end, reaching 187.
Coco Play's Ice Skating Ballerina saw modest weekly revenue, reaching a high of $39 in mid-August. Downloads remained low but peaked at 20 at the start of the quarter. Active users mirrored this trend, starting at 23 and dropping to 3 by the end of September.
Hip Hop Battle - Girls vs Boys, also by Coco Play, maintained a consistent but low revenue flow, culminating in $6 in the final week of September. Downloads were sporadic, with a high of 14 in early August. Active users were minimal, peaking at 11 in early July.
Bounden by Adriaan de Jongh showed no significant activity in downloads or active user metrics, with only a brief revenue increase to $10 in mid-July.
Finally, Dance Clash: Ballet vs Hip Hop from Coco Play had a revenue spike to $13 in early September. Downloads were highest at 37 in early July, with active users peaking at 54 mid-July.
For more detailed insights, visit Sensor Tower's comprehensive data analysis.